Most people enjoy competition and playing games. With the prominence of cell phone innovation, it’s feasible for us as consumers to download and install a variety of video games with an emphasis on health and well-being.
There are games which help you follow a workout schedule, reduce body weight, control an ongoing health condition and many more. As just one example, patients with diabetes can employ their smartphones to monitor their blood sugar.
Beyond interaction with your patients and customers, gamification can improve healthcare training. One can use games as training devices for healthcare providers. There are numerous game titles developed by medical insurance organizations as well as technology firms. They provide a seamless and dynamic method for interaction with your students and patients.
Gamification is changing the healthcare landscape on many fronts. As healthcare professionals, you can use gamification as an excellent tool for e-learning. It will enable you to track and grade a student’s progress.
The data from a game’s scoring system and user input allows you to assess a trainee’s performance, reward right answers and correct wrong ones on a platform that makes the process fun.
Why are healthcare institutions turning to gamification?
Consider the Fitbit. This wearable piece of fitness technology is all but habit forming. It induces the wearer to move, walk the dog and take stroll breaks at work. Users connect to each other through the app and compete to earn badges. The device and associated app make adopting a healthy lifestyle challenging and fun.
You can apply the same principle to education and training programs. Healthcare providers and professionals have started to consider ways that gamification resources will help their students engage in a more modern, interactive way as opposed to traditional lectures and PowerPoint presentations.
Additionally, it is thought that they will experience significantly less “drift,” and that games will hold their interest and allow them to retain more information. The large population of millennials is specially equipped to be responsive to gamification as they have grown up with smartphones.
For them, it is a natural transition. Game theory makes for a lively, educational experience which will ultimately lead to healthcare marketplace enhancements, such as:
– A shift from fee-for-service to value-over-volume
– A change to consumer-based business models
As pointed out above, gamification brings the student or trainee into the middle of the learning process through several useful features including:
– Creating emotional connections
– Motivation via an introduction to new ways for task completion
– An improvement of collaboration between students and trainers
Where does gamification fit in healthcare?
With digital health-powered healthcare, gamification will be the help already motivated patients need to stick to therapies without burdening efforts. Patients want to take charge of their health.
Trainees want engaging methods for learning. They both welcome technology that will allow them to do so and gamification provides:
– Health-related apps
– Interactive and engaging simulations
– Machine learning
Proactive involvement from patients and trainees facilitates an improvement in overall health and learning.
Companies such as XDRA Health play a role in assisting you in exploring and implementing gamification for the general improvement in healthcare training. At XDRA Health, our emphasis is on guidance and program enhancements.
Our strategies help you reach, influence and service both learners and patients. Let the games begin!